Here are the recommended system requirements for developing with Unreal Engine 5 (UE5). These requirements can vary slightly based on specific projects, especially those demanding higher visual fidelity or complex simulations:
Operating System
Windows:
•Windows 10 (64-bit) or newer.
macOS:
•macOS 10.15 or later.
•Note: While macOS is supported, some features and performance might differ from Windows, especially for certain hardware.
Processor
Windows:
•Intel Core i7 or AMD Ryzen 7, or better.
macOS:
•Apple Silicon M1 or M2, or Intel Core i7 or better.
Memory (RAM)
Windows and macOS:
•16 GB RAM minimum, 32 GB or more recommended for smoother performance with larger projects or running multiple applications simultaneously.
Graphics Card
Windows:
•NVIDIA GeForce GTX 1070 or AMD Radeon RX 580 or better. Nvidia GPU's are generally preferred due to better driver support for DirectX.
•DirectX 12 capable.
macOS:
•Metal 2 compatible GPU, ideally AMD Radeon Pro or newer, or Apple Silicon with integrated GPUs.
Storage
SSD:
•Highly recommended for better performance. UE5 benefits significantly from fast read/write speeds.
Space:
•At least 100 GB of free space for basic installation. However, for development with assets, you'll likely need several hundred GBs, especially if you're working with large or high-resolution textures.
Display
Resolution:
•1920x1080 or greater for comfortable development. Higher resolutions are beneficial for seeing finer details in your game environment.
Multiple Monitors:
•While not required, multiple monitors can significantly enhance productivity in game development.
Additional Requirements:
Internet Connection:
•Required for downloading updates, accessing the Epic Games Launcher, and sometimes for certain features like online documentation or marketplace integration.
Software:
•Microsoft Visual Studio (Windows): For C++ development, though Blueprints can be used without it.
•Xcode (macOS): For iOS development or when using C++ on macOS.
Optional but Beneficial:
VR Support:
•If developing for VR, specific VR hardware like an Oculus Rift, HTC Vive, or compatible devices might be necessary.
Audio:
•A decent sound system or headphones for audio design and testing in-engine audio.
Other Considerations:
•Virtual Machine: Running UE5 in a virtual machine is not recommended due to performance impacts. Native OS is best for optimal performance.
•Dual GPUs: Not usually beneficial unless one is specifically for UE5 use, as switching between GPUs can introduce driver issues.
These specifications are guidelines, and your actual needs might vary based on the complexity of your project, the scale of assets you're working with, and whether you're pushing the limits of what UE5 can do. For the best experience, especially if you're working on high-end projects or aiming for high-fidelity visuals, going beyond these minimums will provide a smoother development environment.