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Navigation: Avowed

Walkthrough for Avowed

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Below is a step-by-step guide based on confirmed mission structures from sources like Polygon, IGN, and Neoseeker, adapted for clarity and completeness as of launch day.

Prologue: On Strange Shores

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Objective: Survive a shipwreck and reach Dawnshore.

Walkthrough:

1.Character Creation: Start by customizing your envoy (appearance, background, attributes). Backgrounds (e.g., Scholar, Mercenary) affect dialogue and starting stats.

2.Shipwreck: After a cutscene, you awake near Claviger’s Landing. Loot a sword and shield from the beach.

3.Combat Basics: Fight Xaurips (lizard-like foes) using melee or ranged attacks. Use Magran’s Fury mushrooms (hot) to burn brambles blocking paths.

4.Choice – Ilora: Meet Ilora in a prison cell. Free her (gain a temporary ally) or leave her (safer but no help). Freeing her offers minor loot later.

5.Fort Exploration: Climb ledges, loot Skaenbone and Krakenhorn near a waterfall, and exit via a tunnel to a boat.

6.Outcome: Sail to Dawnshore, unlocking the first hub.

Mission 1: On Strange Shores

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Objective: Find Ambassador Hylgard in Dawnshore.

Walkthrough:

1.Paradis: Arrive in Dawnshore’s capital. Speak to NPCs in Fellowship Harbor for clues.

2.Stranglewood: Track Hylgard to this forest. Use elemental mushrooms (e.g., freeze foes with Hearth’s Kiss) to clear obstacles.

3.Rescue: Fight Scourge-infected enemies to save Hylgard. Unlock Dream Touch (AoE heal/revive spell) on your Godlike skill tree.

4.Outcome: Hylgard briefs you on the Dream Scourge; directs you to Thirdborn.

Mission 2: Ancient Soil

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Objective: Investigate Naku Tedek ruins with Giatta.

Walkthrough:

1.Recruit Giatta: In Paradis, complete her companion quest (e.g., fetch her tools) to join you.

2.Waterfall Cave Detour: Optionally explore this cave first for loot (e.g., unique dagger) and lore.

3.Naku Tedek: Navigate traps using Giatta’s electric wall switch ability. Fight spectres and blights.

4.Choice – Giant’s Slumber: Take this unique weapon (triggers a tough fight) or leave it (easier path).

5.Outcome: Discover Adra (soul-energy pillars) ties to the Scourge; head to Thirdborn.

Mission 3: Face Your Fears

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Objective: Confront Ryngrim in Naku Kubel.

Walkthrough:

Recruit Yatzli: In Thirdborn, gain Yatzli as a companion after delivering a letter to Temerti.

Ryngrim’s Domain: Travel northeast to an icy cave. Use Yatzli’s Dispel Illusion to enter.

Trials: Survive three trials (Strength: combat; Wisdom: puzzle; Final: mixed). Defeat Ekidan Spirits.

Choice – Adra: Speak to Sapadal via Adra. Decide Thirdborn’s fate later.

Outcome: Learn of the Garden; escape Naku Kubel.

Mission 4: Shadows of the Past

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Objective: Resolve Thirdborn’s crisis.

Walkthrough:

Ryngrim and Lodwyn: Post-trials, confront them. Choose to side with Ryngrim (control) or Lodwyn (freedom).

Escape: Fight out of Naku Kubel if hostile.

Temerti: Report back; your choice affects Thirdborn’s leadership.

Outcome: Unlock the path to Solace Keep.

Mission 5: A Path to the Garden

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Objective: Find the Garden’s entrance.

Walkthrough:

Solace Keep: Meet the Warden Council for intel.

Steel Garrote: Track this faction to Galawain’s Tusks.

Choice – Relic: Give it to Sargamis (peace) or keep it (combat).

Outcome: Narrow down the Garden’s location.

Mission 6: Our Dreams Divide Us Still

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Objective: Reach the Garden.

Walkthrough:

Galawain’s Tusks: Explore Marius’ old home.

Godless Tower: Search for clues; fight Steel Garrote.

Inquisitor Lodwyn: Confront her again. Spare (ally) or kill (loot).

Lava Tubes: Enter via Solace Keep’s underground; touch the Adra Pillar.

Outcome: Access the Garden.

Mission 7: The Heart of the Living Lands

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Objective: Free Sapadal from the Garden.

Walkthrough:

Garden Exploration: Navigate with companions (optional talks with Marius, Kai, Giatta, Yatzli).

Inner Complex: Breach defenses; fight Scourge entities.

Sapadal: Speak to her imprisoned soul.

Outcome: Learn the Scourge’s origin; prepare for the endgame.

Missions 8-11: Endgame (Condensed)

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Objective: Stop the Dream Scourge.

Walkthrough:

Alliance Building: Rally companions and factions (e.g., Thirdborn, Steel Garrote) based on prior choices.

Final Dungeon: Enter a Scourge-corrupted zone (likely Adra-heavy).

Boss – Scourge Source: Defeat the entity (e.g., a godlike being or corrupted Adra).

Choice – Resolution: Cure the Scourge (sacrifice power) or harness it (rule the Lands).

Outcome: Ending slides detail your impact on the Living Lands.

Avowed is a narrative-driven RPG where you play as an envoy of the Aedyr Empire investigating the Dream Scourge, a spiritual plague ravaging the Living Lands. The main story unfolds across 11 core missions, with choices shaping outcomes, companion dynamics, and the world’s fate.

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