Below is a step-by-step guide based on confirmed mission structures from sources like Polygon, IGN, and Neoseeker, adapted for clarity and completeness as of launch day.
Prologue: On Strange Shores
•Objective: Survive a shipwreck and reach Dawnshore.
Walkthrough:
1.Character Creation: Start by customizing your envoy (appearance, background, attributes). Backgrounds (e.g., Scholar, Mercenary) affect dialogue and starting stats.
2.Shipwreck: After a cutscene, you awake near Claviger’s Landing. Loot a sword and shield from the beach.
3.Combat Basics: Fight Xaurips (lizard-like foes) using melee or ranged attacks. Use Magran’s Fury mushrooms (hot) to burn brambles blocking paths.
4.Choice – Ilora: Meet Ilora in a prison cell. Free her (gain a temporary ally) or leave her (safer but no help). Freeing her offers minor loot later.
5.Fort Exploration: Climb ledges, loot Skaenbone and Krakenhorn near a waterfall, and exit via a tunnel to a boat.
6.Outcome: Sail to Dawnshore, unlocking the first hub.
Mission 1: On Strange Shores
•Objective: Find Ambassador Hylgard in Dawnshore.
Walkthrough:
1.Paradis: Arrive in Dawnshore’s capital. Speak to NPCs in Fellowship Harbor for clues.
2.Stranglewood: Track Hylgard to this forest. Use elemental mushrooms (e.g., freeze foes with Hearth’s Kiss) to clear obstacles.
3.Rescue: Fight Scourge-infected enemies to save Hylgard. Unlock Dream Touch (AoE heal/revive spell) on your Godlike skill tree.
4.Outcome: Hylgard briefs you on the Dream Scourge; directs you to Thirdborn.
Mission 2: Ancient Soil
•Objective: Investigate Naku Tedek ruins with Giatta.
Walkthrough:
1.Recruit Giatta: In Paradis, complete her companion quest (e.g., fetch her tools) to join you.
2.Waterfall Cave Detour: Optionally explore this cave first for loot (e.g., unique dagger) and lore.
3.Naku Tedek: Navigate traps using Giatta’s electric wall switch ability. Fight spectres and blights.
4.Choice – Giant’s Slumber: Take this unique weapon (triggers a tough fight) or leave it (easier path).
5.Outcome: Discover Adra (soul-energy pillars) ties to the Scourge; head to Thirdborn.
Mission 3: Face Your Fears
•Objective: Confront Ryngrim in Naku Kubel.
Walkthrough:
•Recruit Yatzli: In Thirdborn, gain Yatzli as a companion after delivering a letter to Temerti.
•Ryngrim’s Domain: Travel northeast to an icy cave. Use Yatzli’s Dispel Illusion to enter.
•Trials: Survive three trials (Strength: combat; Wisdom: puzzle; Final: mixed). Defeat Ekidan Spirits.
•Choice – Adra: Speak to Sapadal via Adra. Decide Thirdborn’s fate later.
•Outcome: Learn of the Garden; escape Naku Kubel.
Mission 4: Shadows of the Past
•Objective: Resolve Thirdborn’s crisis.
Walkthrough:
•Ryngrim and Lodwyn: Post-trials, confront them. Choose to side with Ryngrim (control) or Lodwyn (freedom).
•Escape: Fight out of Naku Kubel if hostile.
•Temerti: Report back; your choice affects Thirdborn’s leadership.
•Outcome: Unlock the path to Solace Keep.
Mission 5: A Path to the Garden
•Objective: Find the Garden’s entrance.
Walkthrough:
•Solace Keep: Meet the Warden Council for intel.
•Steel Garrote: Track this faction to Galawain’s Tusks.
•Choice – Relic: Give it to Sargamis (peace) or keep it (combat).
•Outcome: Narrow down the Garden’s location.
Mission 6: Our Dreams Divide Us Still
•Objective: Reach the Garden.
Walkthrough:
•Galawain’s Tusks: Explore Marius’ old home.
•Godless Tower: Search for clues; fight Steel Garrote.
•Inquisitor Lodwyn: Confront her again. Spare (ally) or kill (loot).
•Lava Tubes: Enter via Solace Keep’s underground; touch the Adra Pillar.
•Outcome: Access the Garden.
Mission 7: The Heart of the Living Lands
•Objective: Free Sapadal from the Garden.
Walkthrough:
•Garden Exploration: Navigate with companions (optional talks with Marius, Kai, Giatta, Yatzli).
•Inner Complex: Breach defenses; fight Scourge entities.
•Sapadal: Speak to her imprisoned soul.
•Outcome: Learn the Scourge’s origin; prepare for the endgame.
Missions 8-11: Endgame (Condensed)
•Objective: Stop the Dream Scourge.
Walkthrough:
•Alliance Building: Rally companions and factions (e.g., Thirdborn, Steel Garrote) based on prior choices.
•Final Dungeon: Enter a Scourge-corrupted zone (likely Adra-heavy).
•Boss – Scourge Source: Defeat the entity (e.g., a godlike being or corrupted Adra).
•Choice – Resolution: Cure the Scourge (sacrifice power) or harness it (rule the Lands).
•Outcome: Ending slides detail your impact on the Living Lands.
Avowed is a narrative-driven RPG where you play as an envoy of the Aedyr Empire investigating the Dream Scourge, a spiritual plague ravaging the Living Lands. The main story unfolds across 11 core missions, with choices shaping outcomes, companion dynamics, and the world’s fate.