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The Story Behind Apex Legends

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Apex Legends is set in the "Titanfall" universe, specifically on the planet Talos and other locations, but it doesn't directly involve Titans or Pilots from the Titanfall series. Instead, it explores a different aspect of this universe, focusing on the competitive sport of the Apex Games. Here's the story behind Apex Legends:

Origins and Conceptualization:

Apex Legends was developed by Respawn Entertainment, taking shape after the release of Titanfall 2. Initially, Respawn was working on ideas for a third Titanfall game, but the team pivoted to create something new with the battle royale genre gaining traction. The concept for Apex Legends started with a prototype mode called 'Survival' within the Titanfall framework, which eventually evolved into what would become Apex Legends. This shift began around 2016, before Titanfall 2 was even shipped, with the entire Titanfall team eventually focusing on this new project by 2018.

The Setting:

The Outlands: A collection of planets and moons where humanity has settled after Earth's resources were depleted. These Outlands are characterized by their lawlessness, resource scarcity, and the constant struggle for power and survival.

The Syndicate: An organization that has taken over governance in parts of the Outlands, providing structure and control, albeit with a capitalist twist. They sponsor the Apex Games, a combat entertainment spectacle designed to distract, control, and profit from the populace.

The Apex Games:

Origin: The games were initially a means for the Syndicate to make money and maintain power. Participants, known as Legends, are either volunteers, criminals looking for a chance at freedom, or individuals with personal stakes in the competition.

Purpose: The Apex Games are not just about survival but also about showcasing the skills of the participants, who have unique abilities due to their backgrounds, genetic enhancements, or technological augments. Winning the games can bring fame, fortune, or, in some cases, freedom or justice.

The Legends:

Backstories: Each Legend has a rich backstory:

Bloodhound is a legendary hunter with a mystical connection to nature, seeking their destiny in the games.

Lifeline is a combat medic who rebelled against her wealthy family to help the less fortunate.

Gibraltar joined the games to save his home and honor his family's legacy of protection.

Wraith is an interdimensional fugitive, haunted by her past experiments with phase-shifting technology.

Bangalore is a seasoned soldier looking for her brother, lost in the chaos of war.

Motivations: Legends enter the games for various reasons—revenge, redemption, freedom, or the thrill of the fight. Over time, their interactions and shared experiences weave a complex tapestry of alliances and rivalries.

Plot Developments:

Seasonal Stories: Each season of Apex Legends introduces new legends, weapons, and sometimes new maps, expanding the lore. For example:

Season 4 introduced Revenant, a synthetic nightmare assassin turned Legend, adding layers to the Syndicate's dark side.

Season 6 brought Rampart, showcasing the ingenuity and resistance against the Syndicate's control.

Season 11 with Ash, connecting back to the Titanfall universe more explicitly, exploring themes of AI consciousness and identity.

The Broken Ghost Quest: An interactive story that unfolded over several seasons, involving the legends in a hunt for pieces of an artifact called the "Broken Ghost," revealing connections between characters and exploring Syndicate secrets.

The IMC and Hammond Robotics: References to the Interstellar Manufacturing Corporation (IMC) from Titanfall, and Hammond Robotics, hint at larger corporate manipulations and the lingering effects of past wars in the Outlands.

Core Themes:

Survival and Morality: The games test not just physical prowess but also the moral compass of participants, given the high stakes and brutal nature of the competition.

Identity and Past: Many Legends are defined or haunted by their pasts, seeking to redefine themselves through the games.

Power and Control: The Syndicate's manipulation through the games reflects broader themes of power dynamics in the Outlands

Development Innovations:

Development: Approximately 115 developers worked on Apex Legends at its peak, the highest number compared to the 85 developers on Titanfall 2. The Source engine, used for Titanfall 2, was adapted for the new genre, but required significant adaptation. In light of the older engine, integrating 60 players into a large map was a significant challenge. Originally called Survival, it evolved into Apex Predator before becoming Apex Legends. Key gameplay mechanics such as respawn systems, legend abilities, and an integrated communication system were developed.

Ping System: One of the most praised innovations in Apex Legends is the non-verbal communication system known as the "ping system." This system allows players to communicate effectively without voice chat, making the game more accessible and engaging for players who might not use or prefer not to use voice communication. It's considered a gold standard for non-verbal communication in multiplayer games, rendering voice chat with strangers largely unnecessary.

Innovative Map Design: The game's maps are designed with verticality, choke points, and various environmental interactions in mind, promoting different tactical approaches. Maps evolve over time, with significant changes that impact gameplay, keeping the experience fresh for returning players.

These innovations have contributed significantly to Apex Legends' success and its ongoing appeal, enhancing both the gameplay experience and the game's community life.

Design Philosophy and Unique Features:

Respawn's approach was to "chase the fun," focusing on team-based gameplay rather than individual play. They wanted to challenge the conventions of battle royale games by incorporating hero shooter elements, with each Legend having unique abilities. The decision for three-player squads and a cap at 20 teams was guided by what felt most fun and balanced for intimate gameplay. The game's ping system was a revolutionary feature for communication, making team coordination accessible without verbal communication, a design choice influenced by playtesting without headsets.

Launch and Evolution:

Apex Legends was released on February 4, 2019, with a surprise announcement, immediately available for play to catch fans off-guard and dive into the experience without the usual build-up of hype. Since its launch, Apex Legends has grown through continuous updates, new seasons, legends, and maps, evolving into a live-service game with a strong focus on community feedback and storytelling within multiplayer. The game's narrative has been expanded through various mediums like comics, in-game events, and character backstories, enhancing the lore that's set in the same universe as Titanfall.

Community and Reception:

Upon release, Apex Legends was an instant hit, reaching millions of players within days. It has since maintained popularity, with a dedicated community and ongoing development that includes new gameplay modes, characters, and significant updates. The game has also been lauded for its inclusivity and diverse character roster, contributing to its broad appeal.

 

This journey from a prototype to a leading battle royale game shows Respawn Entertainment's commitment to innovation, player engagement, and building upon the rich lore of the Titanfall universe.

Apex Legends thus tells a story of competition, survival, and redemption in a universe where every fight could be your last, set against the backdrop of corporate and political intrigue. Each season adds more depth to this narrative, exploring new facets of the Legends' lives and the world they inhabit.

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